Interactive sexual fantasy design for VR. (Some links show adult material)
Got my usual trend alert newsletter from Shaping Tomorrow this week. This time it mentions interactive design and how virtual reality (VR) will change the way we do things. So I looked up some of the links in the newsletter and was fascinated to see how creativity and innovation is predicted to change – particularly in relation to interactive design – and this got me thinking – specifically in terms of VR. I have been doing research on robots/VR/tech/sex/attachment for quite some years now and thinking seriously on how to create VR engagement which does not necessarily follow the usual pornographic or erotica route, but looks at relationship forming and how an individuals’ psychological love map is developed and mediated in some way as an interactive narrative.
Part of the trend alert suggests that various new concepts of ‘jobs’ will come into creation and many old ones will disappear – so it is time to diversify. So, on top of being a lecturer, researcher and artist I could think of myself as an interactive sex fantasy designer or a gamifier of romance…. watch this space…
one of my old illustrations way back in 1991…Cyberdom
Writing and contributing to quite a few things recently mostly about robots, VR and sexuality and tech.. and a Podcast I did for the Guardian is now available here:
Some of the things I have been writing about this week for various online publishing ventures, a conference and book chapter: Artificial Humans (AH) and attachment; the geekification of fetish; exploring and combining psychosexual theories and applying them to robots. Once some of these have been published, I will put them up on this blog…
One of my lino prints: My Happy Little Robot Skipping!
Looking at all the VR that’s available now, and remembering the early 1990s – the cost of VR kit at the time, the SIZE of the kit then and the HYPE and disappointment of the content… but VR, a new tech combined with sex/sexuality? – why should they even go together? There were magazines like ‘Future Sex’* , there were early CD ROM games like Virtual Valerie* ( a sort of kinky Tron game), and there were classic attempts at physical connections over very early Internet links with some very inventive and creative individuals and teams – such as CyberSM… oh… yes and there was a little something that myself and a super team at a media tech company called Virtual S made back in 1992….
But before I describe my work in any detail – in order to look at the context of the technology at the time I suggest you watch this documentary from BBCs Horizon – about early VR..
Horizon – Colonizing Cyberspace
*Please be aware that some of the content of this Blog may be for over 18s only.